According to This post, it’s not possible to change CORS headers. Unfortunately, it seems that Unity WebGL builds require these.
Has anyone else had any success hosting a Unity WebGL app on here? If so, how did you get it to work without failing to fetch the wasm due to a lack of cors headers?
Mind mentioning how you got this set up? Although I may just choose github pages over infinityfree at this point, less to set up and I don’t need any server compute capabilities really